Free The Wild Class slot
The Wild Class free play demo
To play the free demo, click the button, the game may take some time to load.
The Wild Class slot by Play'n Go is referring to US High School leavers and we get tacky electro pop music as their soundtrack here. The background is a fairground and the class characters feature on the reels of this retro-themed game where they can turn into werewolves. OK, right. the game has a touch of Netent's Wild Water slot about it, along with Microgaming's totally forgettable Our Days slot and Play'n Go's own Battle Royal slot. So can we get some classy wins for our bankroll here or are we in for a wild ride?
On the reels...
You have 20 pay lines over 5 reels of 3 rows apiece here on
The Wild Class slot. You get stacked symbols for the 3 humans and these are the best 5-of-a-kind pays at 10x bet Jess, 7.5x Mike and 6x Chris but not as good as the Werewolf Academy Wild which looks like the back of a VHS video tape on the shelf and pays 15x for 5OAK! Five card values pay either 2 or 1.5x bet and naturally we get some in-play modifiers here. Any reel whether Human, Wild or card value that lands fully in view 3-rows high adds 1x to the spin multiplier for any wins landing therefore a full screen would be paid at 6x. You can land Wolves scatters on all reels.
Blood Moon Spins
You get 7 of these regardless of how many you trigger with but 4 or 5 is best. This is because on a basic trigger one Human is selected to turn into a Werewolf and be a stacked Wild too wherever it appears, 4-scatter will select 2 Humans and all 3 will become stacked Wilds if you are lucky enough to land all 5 scatters. In addition to this, the spin multiplier will not reset between each spin so every full-reel symbol adds 1x to it on an ever-increasing basis. You get +1 spin for any scatter landing during the feature up to a maximum of 30 spins, but they are quite rare! We are told 6.666x is the top win.
The Wild Class slot has a 96.25% RTP but can be as low as 84.25% at some sites supplying Play'n Go slots so check! The base game's music gets tiring quickly and you don't get much action in it but to be fair their are some decent hits possible via the multiplier. The free spins are OK but if only getting a 3-scatter trigger you need quite a few extra spins to have a chance of big wins, 4 or 5 is always best as there's plenty of stacked Werewolf Wilds to be had when the Humans transform. The bonus does trigger quite often though so I wouldn't worry too much if you get a poor one. Wild Class certainly isn't first class, but a comfortable second...